Sandustry Map and Exploration Guide
Sandustry does not reduce exploration to a fixed coordinate list: the world is a destructible planet with distinct layers, biomes, buried resources, and ancient structures. Unlock the Map and Minimap through research, follow objectives, mark useful routes, and later fill the Locator with Void Juice to scan for hidden artifacts.

On this page
Read a destructible world
Every excavation changes the routes available to you and to materials. Treat terrain, open shafts, lakes, frost layers, caves, and ancient structures as working geography: a tunnel can become a steam chimney, a logistics corridor, or part of the factory instead of a disposable path.
Unlock navigation tools
Tier 1 Map research unlocks the Map and Minimap, while the Activity Heatmap arrives later. Objectives appear with directional help on the Minimap. The late-game Locator requires Void Juice and is designed to scan for hidden alien artifacts rather than reveal a universal list of coordinates.
Revisit ancient puzzles
Ancient puzzles may expect tools or material transformations that are not available on first discovery. Record the route and return after research unlocks freezing, heating, stronger excavation, or temporary solid bridges; the pause-menu Unstuck command remains a recovery option if a structure traps the player.
Field facts
| Map research | Tier 1, 100 Gold in the reviewed official guide |
|---|---|
| Artifact tool | Locator filled with Void Juice |
| Coordinates | No universal coordinates claimed |
Sources
Official references used for this field guide.